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1991-09-30
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5KB
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112 lines
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'README.1ST' for software Release 'CRATES'.
Bug Reports:
The only known bug to date, aparently with the DVANSI.COM driver loaded,
the menu screen(s) (not including the mode select) appear to be jumbled. Every
other line overlaps the previous line. So far, there is no known way around
this bug.
If you have found any bug(s) in CRATES either demo, or complete version,
it would be appreciated if you would report any bug(s) so they can be resolved
for future versions, if possible.
Requirements:
CRATES requires an IBM PC/XT/AT+ or clone with: 108KB of free RAM for the
CRATES Demo, and 118KB of free RAM for the complete version, to operate
properly. CRATES has been tested with MS-DOS 3.30, an MS-DOS 3.2 clone, an
80186, and an 80286. It is believed to work on a system with a higher version
of MS-DOS.
Files on this diskette:
CRATES Demo disk:
CRATESD.EXE - The CRATES demo program.
CRATESD.CGA - The CRATES demo CGA graphics.
CRATESD.EGA - The CRATES demo EGA graphics.
CRATESD.LEV - The CRATES demo room data.
README.1ST - This information file.
CRATES disk:
CRATES.EXE - The CRATES program.
CRATES.CGA - The CRATES CGA graphics.
CRATES.EGA - The CRATES EGA graphics.
CRATES.LEV - The CRATES room data.
CRATES.OLD - Backup of the CRATES room data.
CRATES.PAR - External 'PAR' information file. (Not required)
RESTORE.BAT - Batch file to restore the original rooms for CRATES.
README.1ST - This information file.
Loading instructions:
For the demo:
Type CRATESD at the Dos prompt, eg: A>, B>, C>, etc.
For the complete version:
Type CRATES at the Dos prompt, eg: A>, B>, C>, etc.
NOTE: Make sure that you are in the correct directory and drive. For more
information, refer to your Dos manual.
Object of the game:
The object of CRATES is to push the crates around the rooms to the
designated areas shown as dots, in the least amount of steps possible. I have
included a 'PAR' number for each room. The 'PAR' for each room is my best
record for that room. I played each room a few times.
NOTE: Not all the PARs can be beat!
In the demo, the game ends after the fifth room, and in the completed
version it ends at the tenth room of the fifth floor.
Rules of the game:
The rules are fairly straight forward. You can't push two blocks at once,
you can't walk through walls, you can't push blocks through the walls, you
can't walk off the screen, and most of all, you can't pull a crate away from a
wall or out of a corner.
NOTE: There are only enough crates in each room to cover the designated areas!
Hot-Keys:
During game play:
F1 - Brings up three screens of help information.
F3 - Brings up the options screen. (Speed/Sound & view demo).
F5 - Save game at current position.
F7 - Restore previously saved game.
F9 - Restart current room.
F10- Make a quick-exit to Dos.
ESC- Exit to main menu.
NOTES: In the demo, only 'ESC' and 'F9' are valid.
To view the demo which is in the complete version, change the
playing speed at the options menu.
During full screen room editor: (Not in demo version)
F1 - Go back one room.
F2 - Advance one room.
F3 - Go back one floor.
F4 - Advance one floor.
F5 - Sample play current room - a way to cheat and play the higher rooms
NOTES: When you hit ESC while sample playing a room, you are returned to the
room editor.
The newly edited rooms are not automatically saved, you must use option
'5' at the editor menu to save them.
Room restoration: (For those of you with the complete version)
Because the complete version of CRATES allows you to edit the rooms, a
backup of the original rooms has been provided. To restore the original rooms
type 'RESTORE' and press enter, while in the correct directory and drive. For
more information on directories and drives, consult your Dos manual.
CAUTION: Using the room restore program will OVER WRITE the modified rooms! I
suggest you make a different copy of your new rooms if you wish to keep
them. Refer to your dos manual for more information about copying files.
Other information:
If you have any problems, questions, bug reports(ugh), or orders(Yay!),
you can contact me at: (416)727-6964 after 5:30 P.M (Eastern time), OR you
could mail me a letter. If the latter, send the letter to:
Mark Batchelor, Summit Software
Group Box M44, RR#1
Gormley, Ontario, Canada
L0H 1G0